Dejun Wan万德钧

UX/UI & Web Design交互与网页设计

Dejun Wan万德钧

UX/UI & Web Design交互与网页设计

Creative and innovative interactive designer with 15+ years’ experience managing the complete design process from concept to completion. Expert knowledge in UX/UI design, web design and frontend development. Dynamic team player with excellent communication skills and attention to detail. 欢迎来到我的网站!我是一名拥有15年以上经验的交互与网页设计师。除了良好的设计技巧,我还掌握了扎实的网页前端开发技能。我热爱设计,注重细节,擅长沟通与团队协作。期待与您合作!

Available for freelance work.现阶段可接受各类交互、网页和平面设计工作。

Case Study: Digital Tour Guide for an Art Museum

Introduction

This project is created during the course of the Google UX Design Certificate program, from April to June, 2021. The goal is to design a mobile app for a made-up art museum, which helps visitors conduct a self-guided tour tailored to their specific interests and needs. The tools used are Adobe Photoshop, and Figma.

My roles
  • UX Researcher
  • UX Designer
  • UI Designer
  • My responsiblities
  • User Research
  • Wireframing
  • Prototyping
  • UI Design
  • Testing

  • User Research

    Interviews are conducted with museum visitors, especially people who have taken children to visit art exhibitions. Secondary research is also conducted by researching self-guided tours, articles of parents’ experience, and tips for taking children to museums. As a museum-lover myself, most of the research results resonate with my own experience. But new issues are also discovered, for example, pain points for users with disabilities, senior users, users who aren’t tech-savvy, etc.


    Pain points

    Some of the pain points identifiled based on the research are:

    1

    The visitors often need detailed introductions to the artists or artworks.

    2

    Children and seniors often can’t handle long tours and may need to take a break from the tour to use restrooms or to rest.

    3

    People often don’t know where to start or what to look at in a big museum.

    4

    People who aren’t tech-savvy may find it difficult to find and share information related to the exhibit.

    Personas

    Two personas are created as the result of the research:

    Persona: David Wang

    Problem statement:
    David is a dad of two young children who needs recommendations for fun activities because his children have short attention spans.

    Persona 1
    Persona: Viv Zhao

    Problem statement:
    Viv is a senior citizen who needs recommendations of viewing routes for an art exhibition because she gets tired quickly from walking in a big museum.

    Persona 2

    User Journey Maps

    The user journey map is based on the persona I created and it helps to put me in the user’s shoes to better understand their needs.

    User Journey Map 1

    User Journey Map 2


    Wireframing and Prototyping

    Because of the limited time and resource, at this time I'm focusing on designing the process of finding and completing a museum tour. Paper wireframes were created to quickly demonstrate the user flow.

    Paper Wireframes

    After that, digital wireframes are created and later develop into a low-fidelity prototype. A usability study is conducted using the low-fi prototype and below are the findings:

    1

    Users need more ways to find tours

    2

    Users need recommendations

    3

    Users need guidance when they exit the tour

    Low-fi prototype on Figma

    The protoype is updated based on these findings. It can be viewed on Figma.


    High-fidelity Mockups

    High-fidelity UI designs are added to the project. The color pallette is fully tested using the web accessibility contrast checker. A second usability test is conducted using the hi-fi prototype and the designs are interated before finalizing. The final prototype demonstrates the user-flow of browsing, searching, starting, completing, and reviewing a museum tour. It can be viewed on Figma.


    Takeaways

    Some study participants report that this could be a very useful tool for museum visitors. This app allows visitors to have a self-guided tour that’s tailored to their specific interests and needs. And people have the freedom to taking breaks or switch between tours.

    This project allows me to go through all steps of UX/UI design process with new knowledge and skills gained in accessibility, user research, and usability test.


    Thank you!

    If you're interested in this project and want to hear more, please feel free to contact me.